Jedrick Dolinski (Captain)
Created by Joseph Teller on 5/13/00 9:40:22 PM Retired 10/03/01
GURPS Character Maker

Skills 137 Advantages 90 Psionic Powers 0
Attribs 80 Disadvantages -85 Total 224 (+52 1/2 eps)
Status 1 Unspent Points 0 5 ft 10 in 190 lbs

20 ST 12 Fatigue Used Defensive
20 DX 12 Swing 1d + 2 Dodge 6
20 IQ 12 Thrust 1d - 1 (HTH +1) Parry 0
20 HT 12 Hits Taken Block 0
Movement Psionic Powers
CSN 6.00
Encumbrance Move
None 24 lbs
Light 48 lbs
Medium 72 lbs
Heavy 144 lbs
Extra-Heavy 240 lbs
6
5
4
3
2
Swim Move 1
Flying Move 0
Anti-Psi 0
Astral Projection 0
Electrokinesis 0
ESP 0
Healing 0
Vampirism 0
Psychokinesis 0
Telepathy 0
Teleportation 0
Saving Throws
Will 12
Vision 12
Hearing 12
Taste/Smell 12
Fright 13
Advantages Disadvantages
1 Cool -
0 Semi-Literacy 1 -
5 Semi-Literacy 2 -
10 Voice -
10 Toughness DR1 -
10 Night Vision -
5 Fit -
1 Courtesy Rank -
1 Courtesy Rank(2) -
1 Courtesy Rank(3) -
1 Courtesy Rank(4) -
5 Animal Empathy -
5 Reputation -
15 Daredevil -
20 Wealth 2:Wealthy (x5) -
-5 Code of Honor 1 -
-15 Lecherousness -
-10 Extravagance -
-1 Q : Imaginative -
-15 Trickster -
-10 Duty(2) - To Elizabeth
-5 Excommunicated - (For Having Seduced and Had an Affair with a young Nun)
-1 Q : Conceals minimum of x knifes/guns/small weapons on his person carries them at all times -
-1 Q : speaks with poetic flair -
-1 Q : Taunts foes -
-1 Q : Congenial -
-5 Curious 1 -
-10 Secret - Highwayman
-5 Generosity -
-15 _Earned 15 Character Points During Play -
-15 _Earned 15 Character Points During Play (2) -
-15 _Earned 15 Character Points During Play (3) -
Armor Configurations
Location Arms Legs Hands Feet Torso Head Face
Buffcoat (riding coat) Leather Armor [Area 6.8-11,17-18) - Worn
PD 0 0 1 0 1 0 0
DR 0 0 1 0 1 0 0
Feet - Boots - Worn
PD 0 0 0 0 0 0 2
DR 0 0 0 0 0 0 2
Head - Pot-Helm - (Usually sewn inside a fancy felt hat) Worn
PD 0 3 0 0 0 0 0
DR 0 4 0 0 0 0 0
Totals
PD 0 3 1 0 1 0 2
DR 0 4 1 0 1 0 2
Weapon Configurations
Type Dmg Reach 1/2 Dmg Max Acc SS RoF Rcl Weight Cost Shots ST TL
Calvary Saber 2 (Swashbucklers 3rd ed. pg 35) broadsword skill -
Imp thr+1 1 9
Wheellock pocket pistol .50 (Malf 14) -
Imp 1D+ 0 40 300 1 11 1/60 -3 1 10 4
Calvary Saber (Swashbucklers 3rd ed. pg 35) broadsword skill -
Cut sw+1 1 9
Whip -
Cut SW-2 1-7 1d-1 10
Bola (pg 49 in basic 3rd edition book) -
Spc STx3 0 10
Lance (damage based on horses ST & Velocity) (p.136) -
Imp thr+3 4 0 12
Knife - Small Throwing (1H) Rng 9 -
Imp thr-1 -
Skills Score Cost Stat CPs Hrs Comments
---- Animal Skills ----
Animal Handling 16 MH IQ 4 0
Equestrian Acrobatics 17 PH DX 8 0
Riding/Tp 15 PA DX 1 0
Teamster 15 MA IQ 1 0
Packing 15 MH IQ 2 0
Veterinary/TL 14 MH IQ 1 0
---- Artistic ----
Singing 13 PE HT 0
---- Athletic ----
Acrobatics - (2) 14 PH DX 16 0
Juggling 15 PE DX 8 0
Swimming 12 PE DX 1 0
---- Combat ----
Whip 15 PA DX 18 0
Black Powder Weapons/Tp/TL 13 PE DX 0
Bolas 12 PA DX 2 0
Cloak 12 PA DX 2 0
Fast-Draw/Tp 12 PE DX 1 0 Knife
Knife Throwing 12 PE DX 1 0
Fast-Draw/Tp - (2) 12 PE DX 1 0 whip
Brawling 13 PE DX 2 0
Lance 12 PA DX 2 0
Broadsword 12 PA DX 2 0
---- Craft ----
Leatherworking 13 ME IQ 2 0
Cooking 13 ME IQ 2 0
Blacksmith/TL 12 MA IQ 4 0
---- Hobby ----
Chess 12 ME IQ 1 0
---- Language ----
Language - Native 12 MN IQ 0 0 Polish
Language (MA) 12 MA IQ 2 0 English
Language (MH) 9 MH IQ 0 Romany
Gesture 12 ME IQ 1 0
Language (MA) - (2) 12 MA IQ 2 0 Spanish
Language (MA) - (3) 11 MA IQ 1 0 Basque
Language (MA) - (4) 10 MA IQ 0 Italian
Language (MA) - (5) 10 MA IQ 0 French
---- Medical ----
First Aid/TL 12 ME IQ 1 0
---- Outdoor ----
Climbing 12 PA DX 2 0
Hunting 14 MA IQ 1 0
Survival/Tp 12 MA IQ 2 0 Forestland
Orienteering 12 MA IQ 2 0
---- Professional ----
Fortune Telling 12 MA IQ 2 0
Heraldry 12 MA IQ 1 0 Flags
Sailor/TL 12 MA IQ 2 0
---- Social ----
Fast-Talk 12 MA IQ 2 0
Savoir-Faire 14 ME IQ 1 0
Sex Appeal 14 MA HT 2 0
Erotic Art 12 PH DX 4 0
Area Knowledge/Tp 12 ME IQ 1 0 Krackow Poland
Area Knowledge/Tp - (2) 12 ME IQ 1 0 London England
Tactics/Tp 12 MH IQ 4 0 Land
Merchant 12 MA IQ 2 0
Leadership 12 MA IQ 2 0
Savoir-Faire - Military 13 ME IQ 0
Area Knowledge/Tp - (3) 12 ME IQ 1 0 Basque Country (Between Spain & France)
Area Knowledge/Tp - (4) 12 ME IQ 1 0 Windsor Castle & Grounds
---- Thief ----
Camouflage 12 ME IQ 1 0
Holdout 12 MA IQ 2 0
Streetwise 12 MA IQ 2 0
Stealth 12 PA DX 2 0
Traps/TL 12 MA IQ 2 0
Disguise 11 MA IQ 1 0
---- Vehicle ----
Boating 12 PA DX 2 0
Equipment Cost Weight Quantity Total Cost Total Weight
Cavalry Horse; ST 40 DX 9 IQ 4 HT 15 Move 16 4,000.00 1,400.00 1.00 4,000.00 1,400.00
Saddle, bit & bridle for horse; 150.00 20.00 1.00 150.00 20.00
Simple First Aid Kit; Adds 1 to First Aid Skill 30.00 2.00 1.00 30.00 2.00
Whetstone; 5.00 1.00 1.00 5.00 1.00
Chess Set; 20.00 5.00 1.00 20.00 5.00
Chisel, cold; 10.00 0.50 1.00 10.00 0.50
Crowbar, standard; 10.00 3.00 1.00 10.00 3.00
Doublet; 20.00 3.00 1.00 20.00 3.00
Extra Flint; 10.00 0.25 2.00 20.00 0.50
Gloves, doeskin; 10.00 0.25 1.00 10.00 0.25
Grappling Hook; 10.00 5.00 1.00 10.00 5.00
Hair Comb; 2.00 0.25 1.00 2.00 0.25
Hairbrush; 2.00 0.25 1.00 2.00 0.25
Hammer, Blacksmiths; 10.00 5.00 1.00 10.00 5.00
Hand Mirror, Metal; 25.00 5.00 1.00 25.00 5.00
Carried - Hat, wide brim felt; 10.00 1.50 2.00 20.00 3.00
Horse Brush; 2.00 0.50 1.00 2.00 0.50
Horseshoe; 2.00 0.35 8.00 16.00 2.80
Metal File, Medium; 10.00 1.50 1.00 10.00 1.50
Playing Cards; 10.00 0.50 1.00 10.00 0.50
Pliers, Large; 10.00 2.00 1.00 10.00 2.00
Powder Flask; 5.00 1.00 2.00 10.00 2.00
Rope, 50' Light; 5.00 6.00 2.00 10.00 12.00
Saddlebags, large; 120.00 5.00 1.00 120.00 5.00
Carried - Shirt, Linen; 5.00 0.50 5.00 25.00 2.50
Soap, Perfumed; 5.00 0.50 3.00 15.00 1.50
Spikes, Iron (10); 10.00 2.00 1.00 10.00 2.00
Tarot Cards; 12.00 0.50 1.00 12.00 0.50
Telescope (3' extended) x8; 100.00 5.00 1.00 100.00 5.00
Tongs, small; 5.00 3.00 1.00 5.00 3.00
Wheellock Spanner; 20.00 0.25 1.00 20.00 0.25
Wedge, Iron; 5.00 4.00 1.00 5.00 4.00
Carried - Cloak, Woolen; 30.00 3.00 1.00 30.00 3.00
Carried - Breeches; 10.00 1.00 2.00 20.00 2.00
Carried - Buckle, Silver (ornimental for belt); 10.00 0.50 0.00 0.00 0.00
Ammunition (100 shots); 2.00 7.00 1.00 2.00 7.00
Baldric; 10.00 2.00 1.00 10.00 2.00
Carried - Bandolier of throwing knife sheeths (holds 10); 30.00 2.00 2.00 60.00 4.00
Carried - Belt Pouch, Small; 2.00 0.25 1.00 2.00 0.25
Bola; 5.00 1.00 2.00 10.00 2.00
Carried - Boot Sheath for Throwing Knife; 5.00 0.50 2.00 10.00 1.00
Carried - Buffcoat (Armor) A1/1 T1/1; 100.00 4.00 1.00 100.00 4.00
Bullet Mold; 15.00 0.50 1.00 15.00 0.50
Brandy, 1 quart; 15.00 2.00 1.00 15.00 2.00
Calvary Saber; 500.00 3.00 1.00 500.00 3.00
Cape, Linen; 15.00 2.00 1.00 15.00 2.00
Codpiece; 5.00 1.00 1.00 5.00 1.00
Carried - Gentleman's Hose; 5.00 1.00 4.00 20.00 4.00
Belt, Leather; 5.00 1.00 1.00 5.00 1.00
Knife, small throwing; 20.00 0.25 22.00 440.00 5.50
Lance ; 60.00 6.00 0.00 0.00 0.00
Pot Helm H 3/4; 100.00 5.00 1.00 100.00 5.00
Powder Measure; 2.00 0.50 1.00 2.00 0.50
Sabre Scabbard; 20.00 2.00 1.00 20.00 2.00
Shoes, Fine Leather; 20.00 1.00 1.00 20.00 1.00
Sword Belt, Leather; 2.00 1.00 1.00 2.00 1.00
Traveler's Rations; One meal of dried meat and cheese 2.00 0.50 5.00 10.00 2.50
Wood Glue, Pint; 10.00 1.00 1.00 10.00 1.00
Whip, medium (reach 3); 60.00 6.00 1.00 60.00 6.00
Whip, heavy (reach 7); 140.00 14.00 1.00 140.00 14.00
Wheellock Pocket Pistol .50 ; 200.00 1.00 2.00 400.00 2.00
Traveling Messkit; Bowl, small Pewter Trencher, Small Pewter Mug, Pewter Salt Cellar, Pewter Iron Pot (quart) Pot Hanger, small (5 lbs) Ladel, Pewter Knife, Pewter Spoon Pewter 2 tined fork, pewter Mortar & Pestle 100.00 18.00 1.00 100.00 18.00
Totals 6,847.00 23.75

Notes/Information

Born the second son of a Polish nobleman. Being a proper gentleman he became a member of the Polish Calvary, where he excelled because of his strong personality, well connect family, and having a natural talent for equestrian skills that excelerated into fine skills that made him a natural officer.

Captain Dolinski after several wonderful years he ended up in a bit of trouble that led to his leaving the military, his homeland and his family. He made the mistake of making advances to the wrong your lady, and those advances being accepted and ended up in a short lived love affair... the problem was the lady involved was a nun in the Catholic Church. The Captain was excommunicated and was requested to leave his position in the military while he could still do so honorably.

Jedrick took to the road and traveled across the rest of Europe, sometimes as a mercenary, sometimes as a guard for merchants, sometimes traveling with gypsies upon the road, and sometimes stooping to being a Gentleman Highwayman and preying upon those who traveled the roads without escort.

He follows the Highwayman's code of honor when acting as such, and has only once killed a man in a robbery (a German Noble, who insisted in fighting him rather than surrender his valuables). He found he was very good at this sort of thing and sufficiently descrete that he never was caught (and only rarely pursued).

He came to England, after spending some time in the Basque country of France, after amassing a reasonable amount of funds. He's always in the need of more though because of his extravigant tastes and tendency to be found in the arms of many a young lady.


***MANEUVERS***

1) Whip (Avg)

Extra Damage by Cracking it On The Skin (-1 To Perform) 2 pts
Ensnare As If A Lasso (-1 To Perform) 2 pts
Fighting While Seated (same as Whip Skill) 1 pt

2) Whip (Hard)

Hit Locales, canceling upto a -3 for locale choice 4 pts
Counter Attack, disarm or entangle before attacked 8 pts
Initial Carving (Skill-2) 1 pts

[1 maneuver point unspent]

3) Acrobatics (Avg)

Attack & Fly Out (Step, attack then roll to use) 4 pts
Breakfall (Acrobatics +4 to use, = 18!) 4 pts
Acrobatic Dodge (Roll, Success gives +2 Dodge) 6 pts

4) Acrobatics (Hard)

Tightrope (at Acrobatics normal success) 2 pts

5) Juggling (Avg)

Upto 5 identical unbalanced items with no penalty 8 pts
(additional are -3 per extra object, -2 for unbalanced
knives are thus a -5 each additional)
6) Animal Handling - Calvary Training as Maneuver for skill

7) Manuevers for Equestrian (at normal Equestrain Skill chance):

Flying Dismount
Flying Mount
Standing On Back While Moving
Using Horse as Shield (Riding on side of horse)

8) Packing Maneuvers

Packing for concealment

********

MISC NOTES:

Inventory items:

18 spanish Pistoles (taken in game), 7 Spent
20 shillings taken in game (5 spent)
Leather Mask
Leather Working Tools
Guard's Tabbard for Windsor Castle
Cowhide, Tanned (cost 7 shillings)
Backup whip holster

1/2 point earned in training growth (Italian)
1/2 point earned in training growth (sailor)

Replacement cloak
replacement gloves (2 pairs, one dress one riding)
3 black powder grenades with fuses
Sea Chest
Large Jar filled with olive oil preserved fish
Enough money to pay for a Horse, in French Coin


7 1/2 Character Points Outstanding Unspent
1 1/2 points unrecorded spent on skill increases
working on familiarity Caliegh(sp?) 

Special: Large monetary gain unlisted from sale of 20+ bolts of fine silk, sufficient to get 50% of investment in Brothel/Gambling establishment Outside London Proper (foreign section along river, popular with Italian merchants etc). This is his 'retirement' plan for forseeable future.


Maneuvers bought under Ian Osmond's (Ian@io.com) maneuver system for GURPS. Each point invested in a skill earns 1 point of Maneuvers in that skill.